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MegaDisc 06 (1988)(MegaDisc Digital Publishing)(AU)[m][WB].zip
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REVIEWS
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GAMESREVIEWS
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Backlash.rvw
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1988-03-28
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GAME REVIEW
BACKLASH
by Mark Underwood
Not for Novagen the three pages of finely printed hyperbole,
drivel and guff that most companies use as a storyline. The game
description is as follows :-
1/ This is a fast action arcade game.
2/ Objective is high score
3/ Action is continuous with increasing difficulty.
This description is very accurate.
On starting the game you are presented with a wide screen view
of an alien landscape that consists of upended cones, regularly spaced
dots and flat discs. The dots fade into the horizon to give a feeling
of distance. In the center of the screen is a heads up display, which
is a combination gunsight and radar.
It doesn't sound very exciting, does it? But just wait until you
push your joystick forward, (yes it is joystick controlled). You
suddenly find yourself skimming, ice skater like, over the ground at
(very) high speed. There is a very realistic sensation of motion.
If you should run into one of the cones you stop and a buzzing sound
is emitted. Press the fire button and a single ball of flame is
ejected from the screen center and bounces away into the distance.
Hold the fire button down and the auto fire cuts in, shooting
balls into the air at an alarming rate, each one bounding after the
other in formation. All of this is accompanied by digitized sound
effects of course.
So all we need now is something to blast away at! As we skim
around we notice that the flat discs open out and spit out various
nasties, spinning tops, flying saucers, and, (my favorite), balls,
that when closed, open to reveal large glaring eyeballs. Of course
these things aren't entirely benign, they fire at you with their
own fireballs, which prove fatal. Each of the enemy can be spotted on
the HUD radar.
Occasionally a warning beeper sounds, which indicates a homing
missile is after you. Your only hope is to blast it. The only
problem is that the warning beeper can be drowned out by the sound of
your own blasting, so be careful.
As the game proceeds you are awarded with an extra life every
10,000 points. The color of the scenery also changes as do the number
and type of enemy.
I am not really sure how this game ends, or if it ends, (I don't
think it does). You just keep on shooting. Because of this I must
express some doubt as to the lastability of the game, but it does hold
your attention long enough to ensure good value for money.
This game is fun and a must for all blast 'em up fans.
Purchased:- Grace Brothers Price $39.00
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ END OF BACKLASH.RVW ~~~~~~~~~~~~~~~~~~~~~~~~